Category: Comics

  • Weirdest comic of 2008?

    Among DC’s April solicits:

    BLUE BEETLE #26
    Written by Jai Nitz
    Art by Mike Norton & Trevor Scott
    Cover by Zach Howard

    A special extra-sized Spanish-language issue, with the English script as bonus material! Blue Beetle takes Traci 13 to his family reunion, and having your girlfriend meet your family can be tough, especially when she’s the only guest who doesn’t speak Spanish! To make matters worse, two people have uncovered Jaime’s secret identity — and one of them is the Parasite!
    On sale April 30 • 40 pg, FC, $3.50 US

    (emphasis mine)

    This is either an incredibly bold marketing move, or an fantastically stupid one. Take a book that’s hovering somewhere around the cancellation line, put a fill-in team on it, print the book in an entirely different language, and make it even more expensive than usual?

    It could be pretty fun. Traci 13 is a great character, and the setup actually sounds kind of funny. Mike Norton is a good artist – though he’ll have to be on top form to pull this off – and apparently Jai Nitz won a Xeric award back in 2003, so maybe that’s a good sign.

    On the other hand, they’re printing an entire issue in Spanish. That’s pretty crazy. Does DC know something we don’t about a huge Spanish-language audience just waiting for a superhero book? Or is Spanish dialogue the new chromium cover?

    Pretty ballsy, either way.

  • Top Superheroines of 2007

    The “Best of 2007” lists begin with one that took very little preparation or research. Since I probably owe a chunk of my meagre readership to When Fangirls Attack, I thought I’d start with the Top Five Superheroines of 2007:

    Kathryn Artemis, Black Summer
    All right, so Artemis hasn’t made a whole lot of substantive contributions to the story of Black Summerjust yet. However, she has a few points working in her favour:

    • She looks really cool. I mean, seriously – coolest looking superhero of the past few years.
    • It’s possible she falls towards the “totally batshit insane” spectrum of the Seven Guns. You know, the same end as the guy who ripped the President and all his advisors to shreds.
    • She’s capable of utterly massive carnage, wiping out a fairly large contingent of the US Army on her own.
    • She’s central to one of my favourite covers of the year.

     

    Phoebe, Wormwood: Gentleman Corpse
    Wormwood the corpse may be a clever, crafty, billionaire, but he does tend to get himself into trouble. And when he does, it usually falls to Phoebe to sort it all out, since his other bodyguard, Pendulum, is fairly slow and usually too busy complaining about his lack of genitals.

    So Phoebe gets to shoot demons, rip aliens in half with her magical tattoos, and deadpans and rolls her eyes frequently at her employer’s many quirks and eccentricities.

    Oh, and she gets peed on by leprechauns and doesn’t lose her cool. How classy is that?

    Brenda, Blue Beetle
    All right, technically she’s more of a sidekick-and-potential-love-interest than a superheroine. But still: she’s travelled across the universe in a boom tube, survived an attack by carnivorous ewoks, and helped destroy Devilance’s machinery. She launched a rocket and out-sassed most of the Teen Titans. She’s working on reforming her crimelord aunt. So frankly, I think she’s accomplished a lot. What the hell has Supergirl done lately, other than fly around in a belly shirt?

    Honourable Mention: Blue Beetle’s Mom. You know she’s awesome.

    Buffy, Buffy the Vampire Slayer Season 8
    How could we have a list without Buffy? Well, to be honest, I considered it; she was seldom my favourite character. But Willow didn’t get to do much in the Season 8 and Faith’s arc was kind of disappointing. Dawn was pretty cool, though.

    But ultimately, it all comes back to Buffy. Wise-cracking and butt kicking? Check. Running an entire army of slayers? Yep. Putting a book published by someone other than Marvel or DC in the top ten? Right on.

    It’s Buffy, you know?

    Ramona Flowers, Scott Pilgrim Gets It Together

    I think you all know that my love for Kim Pine knows no bounds. But Ramona’s just too awesome to ignore. She rollerblades. She gets your packages delivered on time. She has a multi-dimensional purse that stores a wide and useful array of weaponry. She has a dark and mysterious past that includes a sexy phase.

    If she’s good enough for Scott, she’s good enough for me.

  • Brain drain?

    In the latest “you can only write superhero comics for us” exclusivity announcement, Marvel has made a pretty smart move by signing Jason Aaron.

    This doesn’t really mean a whole lot to me. Scalped is going to continue at Vertigo, obviously, so I’m happy. I’ll be even happier if Aaron starts up another creator-owned series somewhere. I don’t know if I’ll follow Aaron over to Marvel; he’s quickly becoming one of my favourite writers, but Ghost Rider and Wolverine? I dunno. But if it means some readers are motivated to check out Scalped, or that Aaron is on more stable ground both careerwise and financially, then I’m all for it.

    But what I do find interesting is a sort of trend I’ve noticed: Vertigo writers almost always seem to go to Marvel, and do little or no work in the DCU.

    Mike Carey broke in with Sandman spinoffs and Lucifer. After a couple minor projects, Marvel gave him X-Men and Ultimate Fantastic Four – pretty high-profile gigs. Brian K. Vaughn rose to fame with Y The Last Man, added to it with Ex Machina at Wildstorm, then went over to Marvel to launch Runaways, play with Doctor Strange, Ultimate X-Men, and an upcoming Wolverine mini. Peter Milligan got to launch X-Statix and play with X-Men at Marvel, while at DC Proper he gets… style=”font-style:italic;”>Infinity Inc. Ed Brubaker did some Batman and Gotham Central, but generally hung around the fringes of the DCU, while Marvel gave him Uncanny X-Men and Captain America after they saw what he could do on Sleeper (A Wildstorm book, obviously, but it fits my theme) Marvel’s even snatched up Joe Casey, who only ever got cancelled at Wildstorm, and given him some major projects.

    Vertigo, and to a lesser extent Wildstorm, has done a great job of discovering new talent and getting them to produce some critically acclaimed work. So why does it seem like they always go over to Marvel to work on more commercial properties?

    There are many reasons, I’m sure. Maybe the pay is better, maybe the writers just like Marvel characters more. Every case is probably a little different. But as a trend, it doesn’t look very good for DC. If Jason Aaron is good enough to write Wolverine, why not Batman? Why did only Marvel seem to recognize that Ed Brubraker was the kind of guy who could revitalize, and then kill, a major franchise character? How is it that Mike Carey manages to do work for Vertigo, Wildstorm, Minx, and Marvel, but has never worked in the DCU?

    Considering DC’s recent lagging sales, you’d think they might be interested in taking a few more chances rather than stick with the same stable of writers. On a purely financial level, if Vertigo isn’t making a lot of money, it could at least be developing talent that can move on to more profitable work.

  • The best comic of 2008…

    … should not be judged until we hit February, at least. (Although, seriously? Scalped #13 is el grando awesome.)

    Nonetheless, I think I’ve got my Most Anticipated Comic of 2008, courtesy of Kieron Gillen, talking about the next volume of Phonogram:

    In fact, issue 5 of series 2 is based around an obsessive Long Blondes fan. It’s called “Lust, etcetera”.

    Now, I liked the first volume of Phonogram a lot. And I love the Long Blondes. So this practically a match made in heaven.

    In celebration, let’s all look at Kate Jackson for a bit:

  • Okay, I get it a little

    I’ve tried, I’ve really tried, but I just don’t get Achewood. I want to like it, I should like it, but it just seems to fall flat for me most of the time. If anyone can explain what I’m missing, please do.

    That said, the most recent strip is an utterly brilliant parody of Chris Ware. I love it, so I shall keep giving the strip a chance.

    (Maybe it just needs more mallets?)

  • You’ve gotta be kidding me

    A couple items caught my attention today and made me roll my eyes so hard I got whiplash:

    First up, the Globe and Mail’s review of Persepolis. It’s a nice review, and quite glowing – the Globe doesn’t hand out ratings that high very often. Score one for the conservative art-snob establishment.

    No, the silliness comes in a sidebar titled From storyboard to screen, a short list of recent graphic novel adaptations. It leaves out A History of Violence, but never mind that; what stands out is the description of 300: “Another Frank Miller adaptation gets bloodied by dull direction and plenty of fake gore. Like a comic book, and not in a good way.” (emphasis mine)

    I’m sorry, what? This is a list of adaptations that were surprisingly faithful, following the review of a film based on a comic book made by the creator of that book. A creator who is openly critical of the term “graphic novel”, and prefers “comic book.” It’s a medium that has been used for stories crappy and quality, mature and juvenile, intellectual and escapist. We’d never see “like a play, in a good way”, or “like a novel, in a bad way”. Get the fuck over it.

    Next up, we have this week’s installment of The Buy Pile, a weekly review roundup at CBR – though it’s far less “review” than “things I like.” It’s not very stimulating reading, but it hits a new low for cluelessness this week with a comment about the latest issue of Scalped:

    Okay, the first thing you need to know is that R.M. Guera’s art — while very good at layout and visual storytelling — is still sinfully ugly. Giulia Brusco’s muddy, moody coloring doesn’t help. Oh well. … Maybe the ugliness of the art is intentional, because the ugliness of the conditions depicted in the story seem all the more horrible when looking at them this way, instead of with the crisp lines of an Edvin Biukovic or a James Calafiore.

    Maybe it’s intentional? Maybe a story about crime, corruption, poverty, and greed is meant to have a particular visual aesthetic that’s a little different from Countdown? It doesn’t match up with the guy who draws Exiles? That there’s any question about Guera’s intent betrays some considerable ignorance about the medium and art in general. In the author’s defence, he does recommend the issue, and he’s right – it’s fucking awesome.

    The fact people are so clueless kind of annoys me, but the fact they have such great comics to do it about cheers me up more than a little.

  • One More Day: Brilliant Marketing Strategy

    While there’s been a slight bit of controversy over Marvel’s decision to undo Spider-Man’s marriage, it surprises me that no one is looking at the big picture.

    I’m not even talking about the fact that everyone is talking about the story. No, I’m talking the way it so perfectly sets up Marvel’s 2009 event-comic-of-the-year:

    Spider-Man gets married!


    No, really. This is gonna be big.

  • SLG to publish Pure Awesome in Comic Book Form

    In what is maybe the best comic news I’ve heard in a while, SLG has announced the return to comics of Jamie Smart. Smart is the demented mastermind behind Bear, one of the funniest comics I’ve ever read – it’s like a combination of Bugs Bunny and Monty Python.

    The new book, coming out in February, is called Ubu Bubu, and there’s an awesome preview to be viewed:

    February cannot come quickly enough as far as I’m concerned.

    Also, I feel I should let you all know that I’m going to start working “Top Tits” into everyday conversations. It’s my new favourite phrase.

    (Speaking of awesome: Smart has been doing a strip called Angry Little Robot. It’s mean and funny. God, how I’ve missed him.)

  • Scalped #6-11: Casino Boogie


    Vertigo gets a lot of credit for putting comic books in bookstores and making the medium respectable. Much of the shift towards collected editions can be traced to Vertigo creating perennial sellers like Sandman, Preacher, and Transmetropolitan (and, obviously, books like Watchmen and Dark Knight). That shift in format has led, to some extent, to a shift in style as writers, editors, and artists construct their stories with the inevitable collection in mind. This, in turn, has led to a fair amount of backlash against “writing for the trade”, based on the fairly logical premise that what works well as chapter two of a novel might not stand on its own terribly well as a 22-page periodical. While Vertigo’s publishing model is certainly attractive to many publishers, it’s easy to forget one important factor: While Vertigo may have a history of telling epic long-term stories, its best books have never lost sight of the single issue.

    Sandman was full of great one-issue stories like Midsummer Night’s Dream, Calliope, and Three Septembers and a January. Mike Carey followed Neil Gaiman’s lead when writing Lucifer, mixing in some great single-issue stories amidst his biblical epic. Brian K. Vaughan writes some of the best cliffhangers in the industry and knows how to keep the audience coming back every month.

    All of which brings us to Scalped. Jason Aaron’s story of crime, corruption, and conspiracy on an Indian reservation is growing increasingly complex, and Aaron has chosen an ambitious structure for the second story arc (technically, this is the third, but I don’t really count the 2-issue story of #4-5): Each issue chronicles the events of the same day from the perspective of a different character. Taken individually, there are several fine stories, and together it’s an impressive accomplishment.


    There are two important events to the time period: The first, and most obvious, is the grand opening of the new casino. Chief Red Crow wants everything running smoothly, which means Dash Bad Horse is tasked with rounding up troublemakers like Diesel, the wannabe-indian who’s second in command to Gina Bad Horse in the casino protest movement. Dash can’t do everything, though, so Red Crow has to deal with both Diesel and the mysterious Catcher, who shares a history with Red Crow and Gina and may not be entirely sane. While all this is going on, Gina leaves town to visit an old comrade and try to come to terms with her past, while teenage Dino Poor Bear dreams of a future away from the reservation until his job mopping floors in the casino brings him into contact with some tempting reasons to stay.

    It sounds complex – and it is – but Aaron has effectively broken the story into digestible chunks. It’s one big story, but functions quite well as six individual ones, stories that are at least pretty good – and in a couple cases fantastic – when taken on their own, and become even more impressive when their place in the bigger picture is revealed. To be honest, I didn’t even realize what Aaron was doing for the first couple issues, until I had one too many déjà vu moments.

    In many ways, this story – or something very similar – should have opened the series, as it does a great job of introducing the characters in depth and the issues that are central to the book. Unfortunately, Aaron repeats an early mistake: He still seems to believe that Dash Bad Horse can be the star of Scalped.

    Bad Horse simply isn’t that interesting. It’s no coincidence that my interest in the series picked up after the first three issues, when Dash was relegated to the background where he belongs. In addition to being something of a generic angry young rebel, Dash is pretty clueless: As the other stories in Casino Boogie reveal, Dash probably has the least idea of what’s really going on at the rez, either in terms of history or who’s working for who. At this point in the series, Dash is really only good for hitting people – and the really good fight comes a couple issues later.

    Thankfully, Bad Horse is quickly put in his place as Aaron moves on to the biggest fish in the pond: Chief Red Crow. In what is easily the strongest issue of the series so far, and a strong runner for best single issue of the year, Aaron explores the character of the man who runs just about everything on the reservation, legal or otherwise. In the course of keeping the casino running smoothly on opening night, Red Crow deals with thugs, corrupt bureaucrats, and an old friend, and ends up considerably more introspective than usual thanks to a gun in his face and an unpleasant bit of payback.

    Aaron doesn’t sugar coat the chief: Red Crow is a vicious, brutal thug who has killed, lied, and manipulated his way to the top. But somehow, Aaron manages to make him sympathetic. Not likeable, not by a longshot, but certainly human and beautifully defined. Red Crow knows what he is and what he’s done, and he’s not necessarily proud of it, but he also sees it as the only way to get ahead for himself and protect his people. He’s not altruistic or noble by any means, but utilitarian: He saw what he thought needed to be done and did it, and hasn’t strayed from the path no matter the consequences. Red Crow is a monster, but he understands why, and hopes that some day he might be able to stop.

    Aaron’s not all about introspection, though, as he devotes most of the next issue to Diesel and Bad Horse kicking the crap out of each other. Though he does explore some of Diesel’s past and attempt to explain why the white boy is making a pest of himself on the Indian reservation – one reason has to do with his past, the other with his present – it’s all about fighting. After spending a couple issues glowering at each other, Diesel and Bad Horse finally get some of their aggression out: With fists, nunchuks, knives, a horse, a bus, and a bull. It’s a great sequence, and it’s at this point you really start to notice that artist R.M. Guera is pretty darn good.
    I’ve been increasingly impressed by his work on the series – after a so-so start, he really seems to be in synch with Aaron (and vice versa), and he’s got a great handle on the ugly world and characters of Scalped. But while mood is one thing, action is another, and many artists – particularly those employed by Vertigo, it seems – have a hard time switching from mood to movement. Guera may not be the best action artist around, but his stylized attention to detail – particularly facial expressions and backgrounds – make everything worth watching.


    Guera gets to switch gears with the next story, focusing on the mysterious Catcher. Catcher has been hanging around the periphery of Scalped so far: He’s involved with Red Crow and Gina, and he may know more a
    bout what’s going on on the rez better than anyone. He seems to have put his shady past behind him – he’s trying to, anyway – but there’s just one problem: He might not be entirely sane. Unless he really is possessed by visions from the spirits. At any rate, it makes for an interesting, if not terribly coherent, story, as Catcher has a conversation with an old lady, confronts Red Crow, and tries to track down Gina Bad Horse. It’s an interesting story that definitely require some follow-up, and Guera adapts to the tone nicely, integrating Catcher’s visions and/or hallucinations without abandoning the overall style of the book.

    The next story opens with a vision of another kind, as Dino Poor Bear dreams of getting away from the rez he’s known for his entire life. Guera impresses yet again here, though it’s not quite as obvious as drawing a 10-page fight sequence or a series of mystic visions. Poor Bear’s dream sequence is just a little prettier than Guera’s usual art, and his harsh return to reality is just a little extra uglier. It’s a great touch for the story, which mostly features Dino’s boring life on the rez he so badly wants to escape. Dino’s not particularly interesting on his own – he’s a bit of a cliché in many respects, the idealistic teenager who wants to get away from his squalid roots – but he’s an effective vehicle for exploring the state of affairs on the reservation. It also ties in to Red Crow’s story, as Poor Bear’s janitorial job brings him into the casino’s opening night chaos and a face-to-face meeting with Red Crow himself. Dino is the face Red Crow can put on his idealism, the poor young Indian who dreams of a better life.

    Finally, in a roundabout fashion, Aaron comes back to Gina Bad Horse, who in many ways is at the centre of Scalped: Dash’s mother, Red Crow and Catcher’s old comrade, Diesel’s fellow protestor. Interestingly, Gina isn’t around for the grand opening of the casino. Instead, she’s in Kansas City visiting Lawrence Belcourt, an old friend who’s waiting on death row for a crime Gina knows more about than she’s told. This issue brings us back to one of the central issues of Scalped: The murder of two FBI agents 31 years ago. In many ways, Scalped is about escaping the past, or at least coming to terms with it, even though it’s not letting go. At the same time, this issue is obviously the starting point for future stories to come, ending as it does with a fairly significant event and a fair bit of mystery.

    Casino Boogie is an impressive achievement for both Aaron and Guera. It’s ambitious and complex, but easily digestible and structured in a way that doesn’t draw attention to its scope. Each issue is part of a bigger picture, but stands alone well enough to be enjoyed by a complete newcomer to the series. (If you were to sample just one issue, I’d recommend #7, the story of Red Crow) It develops characters, displays some serious violence, answers some mysteries and raises others. After a slightly shaky start, Scalped is quickly becoming one of my favourite books, and nearly every issue shows off why.

    (The trade of Casino Boogie is scheduled for February.)

  • Angel: After the Fall #1 review

    Despite my initial misgivings, I gave in and bought the first issue of Angel: After the Fall, the official continuation of one of my favourite TV shows that ended in one of the greatest cliffhangers known to man. (Which, obviously, I’m going to have to touch on here, so if you’re watching Angel but haven’t finished it yet, you should stop reading now.)

    As I said when reviewing Buffy Season Eight, this is one of those comics that’s going to cause me to abandon some objectivity. But then, if you care about what is essentially Angel Season Six or my review thereof, you’re probably already a fan of the franchise to begin with and may share my concerns. (As a side note, I don’t understand people who complain about Buffy Season Eight being inaccessible. It’s Season Eight. It says so right on the cover. What are you expecting?)

    The series, co-plotted by Joss Whedon but scripted by Brian Lynch, picks up after Not Fade Away, but not immediately: Time has passed since the fight in the alley, and Wolfram & Hart somehow sent the entire city of Los Angeles to Hell. Naturally, Angel and his gang, such as it is, spend their time trying to protect the human population.

    In a weird way, this book reminds me of DC’s One Year Later stunt, where a period of time was skipped over and the reader was left wondering why their favourite characters were maimed, missing, or replaced. After the Fall seems unlikely to make us wait too long to figure out what happened – some questions are answered fairly quickly, others have obvious answers – but It’s an interesting attempt at trying to answer the obvious questions left by Not Fade Away without giving everything away up front.

    Regardless of the order in which things are explained, though, I can’t say I’m hugely happy with the state of affairs. One of my fears was that Whedon would give in to his tendencies to undo big events, and those fears are realized on page eight. The star of the greatest death scene in all of Buffy and Angel wastes little time in making an appearance, and I’m not sure there’s any real justification for it. Wolfram & Hart’s general, evil power makes it possible, but in many ways it just feels like a rehash of Lilah’s appearance in season four’s finale, without particularly making sense.

    On the other hand, there are some very nice touches. Lynch wastes little time in following up Not Fade Away‘s final line of dialogue, and he introduces some nice demons, including a telepathic fish creature. The dialogue isn’t quite up to Whedon’s standards, but it’s a close enough facsimile that I’m fairly happy with it.

    The biggest problem comes with Franco Urru’s art. Drawing a licensed book is a tricky balancing act, since you’re working with very specific and well-known characters; it can be hard to be realistic without looking like you’re just tracing photos. Buffy‘s Georges Jeanty does his best work when he’s being representational as opposed to realistic; we can easily recognize Buffy or Willow without worrying why they don’t look exactly like Sarah Michelle Gellar and Allyson Hannigan. But Urru doesn’t have either the specifics or the personalities down, and there’s a real lack of emotion in his characters – you can count Angel’s facial expressions on one hand. Possibly while wearing mittens. I’m also not sure why Nina the werewolf is suddenly dressing like an aerobics instructor. On the up side, Urru is pretty good at the big picture – there’s a nice opening splash page, and some of the demons are creatively designed.

    Ilaria Traversi’s colours don’t help, either. Much of the book feels muddy and indistinct, something that’s even more noticeable given the glossy paper; I’m not sure what the point is of upping the presentation values when it really doesn’t benefit the art within. If you can produce a perfectly nice Buffy comic for $2.99, I’m not sure why Angel needs to be $3.99. I’m not opposed to paying for IDW’s high production values when the book merits it, like Ben Templesmith’s awesome Wormwood: Gentleman Corpse, but there’s simply no reason for it here.

    After The Fall is something of a mixed bag. It clearly doesn’t live up to the standards of Not Fade Away, but if you accept that it never could, then it’s not that bad. I don’t like some of Whedon and Lynch’s decisions, but it’s possible they can redeem themselves; the story itself has some interesting ideas, and Lynch has a good sense of the characters and dialogue. I’m less optimistic of the art, unfortunately, as it’s a particularly poor match for the character-centered stories that made Buffy and Angel so good. It’s an interesting start, though it has a ways to go before it can live up to either its television predecessor or Dark Horse’s excellent Buffy comic.